Consciousness is fundamental reality; space-time and physical objects are emergent interface, not ontological bedrock. Evolution selects for fitness-payoff interfaces, not veridical depictions of reality.
Core Claim
Space-time and physical objects are not fundamental. Change, information, consciousness are more basic.
Interface Theory
- Physical world: User interface for deeper informational and conscious dynamics
- What we see: Adaptive ‘desktop,’ not underlying structure
- Brain: Part of the interface, not the thing doing the ‘seeing’
- Conscious agents: Interact through rendered symbols in shared interface
Mathematical Framework
Markovian systems whose states evolve over ‘time.’ Agents form higher-order agents integrating multiple experience streams.
Elemental Analysis
Wood (β) at 0.80: Interface exploration—fitness-payoff optimization, not truth-seeking.
Air (σ) at 0.75: Perceptual distinction—adaptive cuts that serve survival.
Water (ρ) at 0.70: Agent resonance—conscious interaction between experiencing entities.
Earth (δγ) at 0.60: Dynamics cycling—Markov evolution of conscious states.
NEMETIC STRING
Φ(ConsciousRealism) = β(exploration|fitness) ∘ σ(distinction|adaptive) ∘ ρ(resonance|conscious) ∘ γ(cycling|Markov) + ε | :open
Key Insight
We don’t see reality as it is; we see what evolution shaped us to see—an interface, not the truth.
Related: Interface Theory, Virtual Machine Consciousness, Linguistic Organism
SIML Entry: A011 Conscious Realism